Legacy · opposes crowd
Resonance
Amplify your own damage, crit, and skill scaling. Self-focused powerhouse.
Branch nodes
Harmonic Amplifier
+1% global damage per rank.
Max rank 20
Power Chord
+0.75% critical strike chance per rank.
Max rank 20 · requires res_harmonic_amp
Overdrive
+1.25% skill damage per rank.
Max rank 20 · requires res_harmonic_amp
Feedback Loop
Critical hits have a 10%+1.25%/rank chance to reset the cooldown of your most recent skill.
Max rank 20 · requires res_power_chord
Crescendo
Each consecutive hit within 2s increases damage by 0.5% per rank (max 10 stacks).
Max rank 20 · requires res_overdrive
Resonant Strike
Primary attacks deal +2% bonus damage per rank. +0.5% per rank as lightning damage.
Max rank 20 · requires res_feedback_loop
Perfect Pitch
Skills cost 1% less Groove per rank. At max rank, crits refund 5% Groove.
Max rank 20 · requires res_crescendo
Amplifier Overload
Every 5th hit unleashes a lightning nova dealing 150% weapon damage. +5% radius per rank.
Max rank 20 · requires res_solo_act, res_dual_encore
Raw PowerInfinite pool
+0.5% global damage per rank (diminishing).
Max rank ∞ (diminishing) · requires res_amplifier_overload
Lethal PrecisionInfinite pool
+0.25% critical chance per rank (diminishing).
Max rank ∞ (diminishing) · requires res_amplifier_overload
Keystone choice
Choose only 1
These mutually exclusive keystones define the branch direction. You can invest in only one keystone from this row.
Solo ActKeystone
KEYSTONE: Critical Strike Damage gains +5% per 1% Critical Strike Chance. This scaling doubles to +10% per 1% Critical Strike Chance while no follower is active.
Max rank 1 · requires res_resonant_strike, res_perfect_pitch · exclusive with res_dual_encore
Dual EncoreKeystone
KEYSTONE: Skills have 15% chance to cast twice. Second cast deals 60% damage.
Max rank 1 · requires res_resonant_strike, res_perfect_pitch · exclusive with res_solo_act