Legacy · opposes resonance
Crowd
Area of effect, conversion bonuses, and fan-powered scaling.
Branch nodes
Opening Act
+1.5% area of effect radius per rank.
Max rank 20
Fan Frenzy
+1.25% conversion reward per rank.
Max rank 20 · requires crowd_opener
Mosh Pit Protocol
Enemies within close range take +0.75% more damage per rank from all sources.
Max rank 20 · requires crowd_opener
Stage Dive
Groove Slam ability radius +3% per rank. Enemies hit are slowed 20% for 2s.
Max rank 20 · requires crowd_fan_frenzy
Crowd Wave
Converting an enemy sends a shockwave dealing 40+2.5%/rank weapon damage to nearby foes.
Max rank 20 · requires crowd_mosh_pit
Groupie Surge
Converted fans deal +2% more damage per rank. Fans gain +2.5% move speed.
Max rank 20 · requires crowd_stage_dive
Encore Demand
After converting 5 enemies, your next skill costs no Groove. +1 free cast per 8 ranks.
Max rank 20 · requires crowd_wave
Wall of Death
Skills that hit 5+ enemies deal +25% damage to all targets. +1% per rank.
Max rank 20 · requires crowd_headliner, crowd_festival_grounds
Venue SizeInfinite pool
+0.4% area of effect per rank (diminishing).
Max rank ∞ (diminishing) · requires crowd_wall_of_death
Road CrewInfinite pool
+0.3% conversion bonus per rank (diminishing).
Max rank ∞ (diminishing) · requires crowd_wall_of_death
Keystone choice
Choose only 1
These mutually exclusive keystones define the branch direction. You can invest in only one keystone from this row.
HeadlinerKeystone
KEYSTONE: +3% damage per active converted fan (max +30%). Fans explode on expiry dealing fire damage.
Max rank 1 · requires crowd_groupie_surge, crowd_encore_demand · exclusive with crowd_festival_grounds
Festival GroundsKeystone
KEYSTONE: All area skills gain +40% radius. Conversion range doubled. -15% single target damage.
Max rank 1 · requires crowd_groupie_surge, crowd_encore_demand · exclusive with crowd_headliner