Legacy · opposes speed
Aura
Defense, shields, damage reduction, and survival auras.
Branch nodes
Stage Presence
+1.25% max Soul per rank.
Max rank 20
Thick Skin
+0.75% damage reduction per rank.
Max rank 20 · requires aura_stage_presence
Sound Barrier
Gain a 5%+0.75%/rank max Soul shield that regenerates after 4s without taking damage.
Max rank 20 · requires aura_stage_presence
Reverb Shield
When shield breaks, reflect 15%+1.25%/rank of absorbed damage to nearby enemies.
Max rank 20 · requires aura_thick_skin
Backstage Recovery
After 4 seconds without combat actions, regenerate 1%+0.125%/rank of max Soul per second.
Max rank 20 · requires aura_sound_barrier
Crowd Control
Enemies near you are slowed 0.5% per rank. Taking damage stuns nearby enemies for 0.3s (5s CD).
Max rank 20 · requires aura_reverb
Crew Resilience
Follower gains +2.5% Max Soul, Defense, and damage per rank. While your living follower is nearby, you gain +0.5% Defense per rank.
Max rank 20 · requires aura_regen
Battle Hymn
Emit a pulsing aura every 3s that heals 2%+0.25%/rank max Soul and grants 1s of +10% damage.
Max rank 20 · requires aura_iron_curtain, aura_phoenix_encore
Merch Table: ArmorInfinite pool
+0.3% damage reduction per rank (diminishing).
Max rank ∞ (diminishing) · requires aura_battle_hymn
Merch Table: VitalityInfinite pool
+0.4% max Soul per rank (diminishing).
Max rank ∞ (diminishing) · requires aura_battle_hymn
Keystone choice
Choose only 1
These mutually exclusive keystones define the branch direction. You can invest in only one keystone from this row.
Iron CurtainKeystone
KEYSTONE: +40% damage reduction. -25% damage dealt. Immune to one-shots (3s CD).
Max rank 1 · requires aura_crowd_control, aura_roadie · exclusive with aura_phoenix_encore
Phoenix EncoreKeystone
KEYSTONE: On death, instantly revive with 30% Soul and 10s invulnerability. 120s cooldown. +15% damage after revive for 10s.
Max rank 1 · requires aura_crowd_control, aura_roadie · exclusive with aura_iron_curtain