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The Road Ahead

Planned — not yet implemented
Show spoilers — reveals planned future story direction

Everything below describes planned narrative direction from the design documentation. None of it is part of the currently playable campaign, which ends at the Woodshed. Treat it as a preview of where the story is headed, not a walkthrough of what you can do today.

A planned future stage beyond the released campaign

As your fame grows beyond the local scene, the design calls for The Industry to escalate in kind — first through a predatory record executive who signs promising musicians and drains their creativity for profit, then through the machinery beneath the charts itself: a system that decides which music the world is allowed to hear at all.

The Industry's planned escalation

Later stages describe a full corporate assault as your movement threatens the top of the industry outright — award-show spectacle, manufactured rivals, and eventually the headquarters of The Industry itself: a monument built on the idea that music should stay controlled forever.

Planned future Guitarist story direction

The intended ending has your Groove reaching its absolute peak in the heart of that building, and the loudest performance in the game breaking whatever has been holding real music down.

Planned future Drummer story direction

None of this is a promise of a release date, a specific boss list, or a final version of events — it's the direction the story is written toward. The Rusty Nail through Woodshed campaign remains the actual, played, and verified game today.